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Game

Grave Rave

A survivor where the fight composes the music

Role

Team lead, development

Stack

Godot · GDScript

Award

1st place — Sineus game jam

Overview

A Vampire Survivors-style survivor with inventory and rhythm: every attack has its own sound, tuned to the backing track. While you fight off waves of undead, you are composing music. First place at the all-Russian Sineus game jam.

The mechanic

The base is a survivor: waves of undead close in on a graveyard, you fight back and upgrade between runs. On top of that, two things the genre usually lacks — inventory management and rhythm. Every attack sounds its own note and lands in the backing track, so the fight composes music instead of noise.

The jam

The game was made at the all-Russian Sineus game jam in 2025 and took first place. Everything — concept to build — fit inside the jam deadline.

Team and stack

Team ThisIsMISIS, with me leading it. The engine is Godot; art, sound and music were made in parallel with the code. You can play it straight in the browser or download the Windows build.